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Submitted on
December 25, 2012
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1920×1080
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9.8 MB
Length
36s
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1,106 (1 today)
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Hagane miku
Music: 害虫: [link]
youtube: [link]
:iconblender-plz: 2.56
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:iconcasey9999:
casey9999 Featured By Owner Dec 27, 2012  Hobbyist Traditional Artist
cool!!^^
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:icondg-h:
DG-H Featured By Owner Dec 26, 2012  Hobbyist Digital Artist
Her face it to small, it should be some wider, even for Hagane, and maybe style her tails a little more ^^.
I know you have a hard time on anime faces so I don't blame you, but it can always help to help you get better right?

Father it looks great! well done! I really love how her studs are coming out of her armsleeves and how you made her tie. And the shoes ofcourse, they stay the best to me :D.
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:iconendlessillusionx:
Endlessillusionx Featured By Owner Dec 26, 2012  Professional Digital Artist
I had a hard time with this model for some reason Nothing work, not even my beloved Cloth sim T_T, rigging, face rig, hair rig ect i just got tired and uploaded it really i am going back to the old way until i figure whats going on with my rigs and sims Lol.
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:icondg-h:
DG-H Featured By Owner Dec 27, 2012  Hobbyist Digital Artist
ah, I can't even get rigging good the normal way O.o
But what's your clothes sim?

Hope it works better soon anyways! good luck!
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:iconendlessillusionx:
Endlessillusionx Featured By Owner Dec 27, 2012  Professional Digital Artist
Cloth sim is the thing i had in the Luka video where it acts like silk blowing in the wind, but this time it did not work (yes i love it lol )
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:icondg-h:
DG-H Featured By Owner Dec 28, 2012  Hobbyist Digital Artist
Oh I see ^^.
Max has such a mod in it too :).
I never even used physics in it, can't even do the bones good YET O.o
I'm buzzy learning that now ^^
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:iconendlessillusionx:
Endlessillusionx Featured By Owner Dec 28, 2012  Professional Digital Artist
yeah bones are a pain for me ( weight painting )takes years lol
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:icondg-h:
DG-H Featured By Owner Dec 28, 2012  Hobbyist Digital Artist
I have time lol. I can use skin (you can see my first and only try in weights in Max here: [link] )
I just havo to find out how to do single verticles after the program did the basics O.o
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:iconendlessillusionx:
Endlessillusionx Featured By Owner Dec 28, 2012  Professional Digital Artist
Ah i see, what i understand so far is the weight on each Bone joint needs to be .7 then the joints like knees / elbow it's .5 meaning 50% for arm bone then 50% for upper arm bone making it deform good, my problem is when i get models like miku where she has so much stuff on you move the arm and her belts start to move your like WTF LOL.
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(1 Reply)
:icongolem1:
golem1 Featured By Owner Dec 26, 2012  Professional Digital Artist
Excellent artwork, as always.

Have to say I much prefer the music you used with Megurine Luka.
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